After a wonderful whirlwind visit to the Bay Area in May, including presentations to Google and to the design firm IDEO, screenings in Palo Alto and at the New Schools Education Summit in San Francisco, we are even more filled with optimism in our mission of spreading the lessons of the World Peace Game and the eventual replication of this exercise.

Update on Getting the World Peace Game into Your Hands!

There is no paper manual…yet. John has finally begun developing a written manual for a publisher, as it has existed only in his head all this time (usually it is passed on, in a kind of oral tradition to generations of players at the beginning of every game).

For classroom settings ideally, to “learn” how to play the game best in its current incarnation, is to observe a number of game sessions first. The game play is completely different every time! This is where on-site, or video training may come in, in the future.

The game is immensely complex (deliberately so) with well-over 50 interlocking, local and global problems, and new ones popping up every round of play! The current board takes about 5-6 hours to set up, and normally 3-hours are allotted to simply explain to new students how the game works. The dossier/manuals given are about 20-30 pages long! It takes 6-12 weeks to play depending on many factors. The Game’s duration is not that predictable, and so requires a schedule which can allow such flexibility. It was designed to optimally accommodate 25-35 players over that amount of time. The structure itself claims almost a quarter of a typical classroom, which may pose a challenge, (in light of the usual array of curriculum demands) to give over that much space and time to one (albeit multidisciplinary) project.

Creating this infrastructure would likely take some time, so we would not anticipate availability of the game commercially just yet. We have thought about “open-sourcing” it, or simply putting a basic manual out there, but are concerned that without the core principles engendered by a careful facilitator, the World Peace Game might devolve into “just another war game.”

Progress so far…

Communications are underway with a design firm and software/on-line game developers exploring possibilities of a virtual, or virtual–physical hybrid of the game. The “equation” of the interlocking crisis in the game, their quasi-random and fully random elements which may be acted upon by dozens of individuals at anytime during play, is a daunting coding challenge, but there is much confidence that it can be met.

Options Being Considered

We are considering a number of ways of sharing this unique transformative learning tool. Here are some of them:
1. Full Game Play on site with school-aged children (including introductory training for teacher/facilitators) for 10-14 days with or without a school/teacher built game board on site (build specifications would be provided).

2. Publishing and sale of a WPG Basic Manual with tips, advice, historical scenarios, photos, etc., and possibly a build-your-own guide.

3. Manufacture and replication of WPG Kits + the manual to be sold with/without follow-up, and phone or Skype support. Develop support for a global user-forum community.

4. Online / Virtual Development using remote player, global-to-community model (a possible Hybrid model combing physical + Virtual play is considered as well).

5. Home-site Academy in Charlottesville, Virginia called the World Peace Game Academy. This model would combine in academy play with the Training of Facilitators so that a corp of facilitators could be trained and certified.

6. In person presentations including lectures, screenings, workshops, seminars and presentations by John in various location around the world.

Additionally we are working on licensing of the above and the publication of the book, The Story of The World Peace Game.

Separately, John is developing a set of videos on teaching and his M.I.T. (Mystery, Intuition and Technology) Project, a set of abstract-thinking and design exercises he has developed over the last 20 years which parallel the World Peace Game’s evolution.

And finally,

Non-profit status is likely only a few months away so The World Peace Game Foundation will soon be able to seek funding to further enable the options listed above. If you are interested in supporting the work of John and the film, please visit the film’s website for ways to donate or underwrite the film: www.rosaliafilms.com. This site also has information about screening the film in your community.

Please visit the screenings & events page on our website for updates on where we will be this Summer and beyond.

Thank you,

John & the Team