Mystery, Intuition, and Technology projects (MITs) are higher level critical and creative thinking activities. These stimulating, out-of-the-box challenges are from John Hunter’s 40+ years of creating novel curriculum for children in grades K-12.
Much like the World Peace Game, MITs are problems that cannot easily be solved, but attempts to do so by students have been yielding astonishing, humorous, eye-opening, and hopeful results for decades. This kind of empty space thinking (allowing children to make their own meaning out of chaotic circumstances) is the subtext of the World Peace Game experience.
In the coming weeks we will be releasing a series of MITs for students to try on their own, without the help of an adult.
The second MIT challenge is to design and construct “something” that will illustrate or show what “silence” looks like.
Today, we’re announcing the first Mystery, Intuition, and Technology projects (MITs). Each MIT challenge is a higher level critical and creative thinking activity.