Award-winning teacher and high-profile public speaker John Hunter offers insights into conflict resolution and collective problem-solving gleaned from his many years teaching kids through the “World Peace Game,” an innovative global systems simulation he created.

World Peace and Other 4th-Grade Achievements Book

Available at Amazon, Barnes & Noble, and Powell’s

World Peace Book

In John Hunter’s classroom, students fearlessly set about tackling global problems-and discovering surprising solutions-by playing Hunter’s groundbreaking World Peace Game. These kids—from high school all the way down to fourth grade, in schools both well-funded and under-resourced—take on the roles of presidents, tribal leaders, diplomats, and military commanders. Through battles and negotiations, standoffs and summits, they strive to resolve a sequence of many-layered, interconnected scenarios, from nuclear proliferation to tribal warfare.

Now, Hunter shares inspiring stories from over thirty years teaching the World Peace Game, revealing the principles of successful collaboration that people of any age can apply anywhere. He offers all of us not only a forward-thinking report from the front lines of American education, but also a generous blueprint for a world that bends toward cooperation, rather than conflict. In this deeply hopeful book, a visionary educator shows us what the future can be.

Available in Hardcover, Paperback and Audiobook formats.


Book Review: Los Angeles Post

The Los Angeles Post is an online publication dedicated to providing exciting and informative news to its worldwide readership.

Kirkus Review

A veteran educator's uplifting account of how he introduced schoolchildren to global problems through a visionary game that charged them with saving the world. In 1978, Hunter decided that he wanted to teach his inner-city students about global issues in such a way...


John Hunter appeared on CBS to discuss the World Peace Game Book. Watch the video

Book Review by PaxSims

The PaxSims blog is devoted to the development and effective use of games and simulation-based learning concerning issues of conflict, peacebuilding, and development in fragile and conflict-affected states.